Black Art of Visual Basic Game Programming

Black Art of Visual Basic Game Programming

ISBN: 1571690050

ISBN 13: 9781571690050

Author: Mark Pruett

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The first part of this book covers playing-field design, creating and moving objects using the Windows BitBlt API, detecting collisions, and adding sound, with example code given with each topic. Part 2 covers in-depth everything that game developers should know to create addicting action games. Part 3 contains several game projects.